Neoandy (red, Castle, Valeska, Valeska) def bRitvo4kA (blue, Stronghold, Gurnisson, Gurnisson), 2sm4d(3), 223
7 angels, tactics, +3 speed, and Valeska's masochism force Gurnisson, with his low defense, to lose more than half of his troops in the first round. I sacrifice 2 angels and crusaders.
The last hope was to capture a utopia near my secondary Dungeon. It turned out to be a level 2 town. In 2 turns, I pour all my remaining troops into it, but I still take it. It gives a book of water and a health potion :smile12:
With the new population, I take another secondary Dungeon, a conserve 2, and several hives. In the next week of plague, I see the opponent with very good stats and already with archers. There's nowhere to go. Gurnisson gives pathfinding, and I bet on a snow fortress. There's a hidden stash of angels there, and a level 3 utopia (shield +4, titan armor). As it turned out, a few turns later, there was another utopia in the corner. But Gurnisson had already moved and made several moves in a different direction.
I got lost on the rocks and ended up in a dead end, which is how he caught up. I had an idea to upgrade my angels in the opponent's capital (I had the money), but I think that with Valeska's movement points, there was no chance.
Thanks, Neoandy, for the game!