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Still, if you don't ban Blast and Sphere of Inhibition, you need to nerf them, fix them, or otherwise adjust them:D – call it what you will. Why is it considered "cheating" that a Necromancer can have 2000 damage from skeletons, and it needs to be fixed, even though all the skeletons are obtained through diligent collection? For me, it's not easy to collect them, and that also requires a certain skill. And at the same time, Blast with 2000 damage in a Pandora's Box, Castle, or Fortress is normal, but if I find it for free (I shoot some enemies without any losses, and that's it:cool:), is that okay??? The same goes for that damn Orb – let it be, whatever, but it definitely wouldn't hurt to make the conditions for its use stricter. It would certainly not make things worse, IMHO. For example, you could make it unpleasant for those who like to pull such tricks (put a "lollipop" on someone) – allow it to be used only after building 5 levels of magic:smile08:! Just an idea, what do you think?