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#67
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1. Regarding color, I haven't felt yet that Blue has fewer high-tier structures.

2. I've encountered (this is not a secret, I think) that when a Hero chooses Red Dungeon, there is roughly a 70% chance of spawning on the surface rather than underground.

3. Recalling the early practice sessions, I can say that I often didn't break through to unfamiliar Treasure Zones, and didn't use the "View" ability under Expert Air Magic for:

- locating the enemy's Castle and Heroes, wanting to find and kill the opponent;

- searching for richer Treasure Zones (where various goodies, Dragon Utopias, Pandora's Boxes, and artifacts are located).

4. In percentage terms, "Treasure Zones" on the surface are mostly located in "Swamp," "Sand," and "Snow," where having "non-native" creatures for that terrain in the army penalizes the Hero's movement range by up to 200%, which is why you shouldn't give up the "Pathfinding" skill to reduce those "penalties."
С истиной где-то рядом...





Лето 2010.