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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

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#231
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Wlk777
Firstly, IMHO, meaning this is my opinion, which is not an absolute truth :) Secondly, there is no interest at all. I believe that meeting in the first days is not like some Starcraft; as far as I know, cows are not given for ranking.
Playing in close contact is the most interesting thing. And good rush games are generally a delight.

My best game on the CM was with Rusya in ORP-1; there were 2 short paths across rough terrain, so I constantly attacked him with mages, with and without a powerful army, starting from the first week, exchanging troops, distracting him from his tasks, and eventually undermining his economy and combat power, and I won.

This style of gameplay is constantly applied on fixed maps and is very successful. I started with fixed maps, so when I came to random maps, I immediately didn't like the fact that the game goes in the style of "accumulate power, come and kill." The most interesting thing is the battles with each other and maneuvering at a distance.