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– Restart upon meeting up to turn 116, inclusive; that is, if the players' heroes come into direct contact with each other in any way during the first six game days (simply put, any battle occurs between them), then one of them has the right to demand a restart. If both players agree to continue, that is their right.
It most likely meant what I propose to confirm in the future:
– Restart upon meeting up to turn 116, inclusive; that is, if any of the players' troops come into direct contact with each other (simply put, any battle occurs between the troops) or if one player captures a castle from another player within the first six game days, then one of them has the right to demand a restart. If both players agree to continue, that is their right.
Do we approve this rule in this format? Let's hear your opinions: "yes" or "no, and why (e.g., no, because I believe there should be a right to a restart when capturing any enemy object, such as a mine, even if it is unguarded)."
Клан Homo homini
Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...