Skip to content

Ideas for a revival.

User Avatar
#95
Auto-translated
Regarding the first map:
TIGRYONOK;20619
I agree, the map should be challenging. I killed the monster in the beginning of the 5th month. Difficulty level: "Normal". :)
I'm barely making progress on the map at 200% difficulty, wasting days and even weeks, and after 3 months, I simply can't find anything else to do, and then I killed that monster. :D Therefore, I suggest reducing the completion time to 5 or 4 months (which, in my opinion, is better)... At a difficulty level lower than 200%, there's simply nothing to do for 6 months!!! Also, I suggest blocking the idle player's path with a gate (to explain their immobility) and placing a keymaster's tent in the upper left corner of the map, guarded by someone strong enough (as Tigra suggested, let it be Thunderbirds). By the way, the troops that were given to me before capturing the garrison, in my opinion, are completely unnecessary... especially the Djinns! They are killed in the same battle with the garrison, and since the battle takes place on cursed land, they can't even cast spells properly... Instead of Djinns, I suggest placing the same Mages (so that the Dragon can transform them). They will be more useful... honestly!! And leave the Golems... I think that's all... I've said everything I wanted to. :)
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...

Statistics

Welcome our newest member: artem