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#88
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Thank you all for your responses. I knew most of it, honestly, but I forgot about rebuilding the guild — and that could indeed help with control.

But transferring the army and splitting it is annoying on any map, regardless of the template.

Regarding "scary castles," I disagree, based on my limited experience (due to 2 restarts), though of course TE deals them out more evenly. But if you understand "scariness" as the criticality of building the 2nd level from the start, then that's true (and for Castle too).

P.S. Regarding speeding up the game — TE is unrivaled.
P.P.S. About Inferno: I think with an average distribution + an external demon dwelling and, say, 1-2 external imp dwellings, you can break into a level 2 Griffin Conservatory around month 1, week 1, day 5-6 (though I haven't tested it yet).
PPPS. Another question came up. Doesn't the presence of scrolls compensate for the ability to rebuild the Mage Guild? I think it does