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I will try once again to briefly outline my vision for the portal's world, i.e., how I would personally like to see it. I've tried to combine all the expressed ideas into a single whole and present it as concisely as possible. Read these 10 points carefully to the end; perhaps someone will share my point of view.
1. Every month, a tournament is held with special artifacts. :)
2. In the tournament, players compete for Rating (the higher it is, the better). Rating translates into Rank. Bonuses received from the tournament go towards Rank. Rank translates into Titles. Some money is also awarded depending on the placement.
3. Special artifacts can be purchased with money, and you can also increase your Title.
4. Where to get the money? Activity on the portal + participation in tournaments.
5. How to get additional income (especially for those who are unlucky in tournaments or who don't want to play in them)? Earn money on the portal and buy land plots (Lands). Because each plot brings a fixed income every month. The higher the Title, the higher the income from the plot, as a higher Title gives the right to have more Cities on one plot, and the level of the cities is higher, depending on the Title of the owner.
6. This point is highlighted separately because there may be inaccuracies or ambiguities that need to be discussed. Internecine wars and duels are possible to take away part of the Lands from opponents.
If a player with an equal Title challenges an equal player, refusing the duel or war is impossible.
If a player with a lower Title challenges a player with a higher Title, refusal is impossible.
If a player with a higher Title challenges a player with a lower Title, the war or duel will only take place with the consent of the challenged player.
It is proposed that these wars be held ONLY in Off-line mode, when opponents will start with the same starting save and WITHOUT the use of special artifacts. Except in the case when both players agree to On-line. Here they can exclusively agree among themselves on various conditions of this war. Whether to count cities or buy armies. Anything - it's up to them! If at least one of them does not agree, then an ordinary Off-line game is played from a single starting save. So that the challenged player cannot refuse, arguing that he only agrees to On-line.
7. The earned money can again be used in tournaments to increase Rating (Rank). And why is it necessary to increase Rating (Rank)?
8. Because at the end of the year, a Super Tournament is held with prizes, for the title of Champion of the Year! This tournament is already held WITHOUT the use of special artifacts! Only those who have earned Rating, let's say, not lower than a captain, can participate in it. :)
9. After the end of this tournament, the winner of the Year is announced, and he is presented with the portal's prize in a solemn setting (a bag of gold, or maybe something real - a T-shirt or underwear with the inscription Hero-5, or a licensed disc with patched Heroes, or something else).
After that, ALL RATINGS are RESET! Everything else that was earned during the year remains. If those who do not play in tournaments and only accumulate Rank (Title) are offended, then come up with how the Tournament of the Year will be held according to your parameter. Let's say it will be another tournament, where only those with a Title not lower than a Marquis can participate.
10. And a new year begins. Go back to point 1 and read again...
PS. Don't be afraid to use special artifacts. If something is unclear about their use, we will discuss it until everyone understands, and then we will write detailed documentation. And don't complain that they will create some kind of imbalance. In fact, this will be a continuation of the game in Heroes, only in reality. Well, they will push a little, you won't lose a cow, will you? The main thing is to earn enough Rating during the year to participate in the super tournament without special artifacts.
In my opinion, such a world has Integrity and Interconnectedness of all points. There is practically EVERYTHING for every taste.
PS.
And also. Think about whether it is necessary to transfer the money accumulated on the tournament map to the player's account. In other words, he could exchange it in the game for MERCURY and try to get a bonus on RANK. Or, on the contrary, he will exchange all the MERCURY and minerals for money and buy himself a RANK after the tournament.
This point works in favor of weak players to speed up the game - I'm not against it. :)
Only the prize amounts need to be selected appropriately so that the leaders in money are not completely disadvantaged. The leaders will pass the map faster - they will receive larger amounts from the tournament, but they will accumulate little on the map. Weak players will receive less prize money, but they will accumulate more on the map. That is, the difference in money after the tournament will not be so devastating between the players. Therefore, everyone will be able to buy what they want. And if someone wants more money, let them work harder on the site.
1. Every month, a tournament is held with special artifacts. :)
2. In the tournament, players compete for Rating (the higher it is, the better). Rating translates into Rank. Bonuses received from the tournament go towards Rank. Rank translates into Titles. Some money is also awarded depending on the placement.
3. Special artifacts can be purchased with money, and you can also increase your Title.
4. Where to get the money? Activity on the portal + participation in tournaments.
5. How to get additional income (especially for those who are unlucky in tournaments or who don't want to play in them)? Earn money on the portal and buy land plots (Lands). Because each plot brings a fixed income every month. The higher the Title, the higher the income from the plot, as a higher Title gives the right to have more Cities on one plot, and the level of the cities is higher, depending on the Title of the owner.
6. This point is highlighted separately because there may be inaccuracies or ambiguities that need to be discussed. Internecine wars and duels are possible to take away part of the Lands from opponents.
If a player with an equal Title challenges an equal player, refusing the duel or war is impossible.
If a player with a lower Title challenges a player with a higher Title, refusal is impossible.
If a player with a higher Title challenges a player with a lower Title, the war or duel will only take place with the consent of the challenged player.
It is proposed that these wars be held ONLY in Off-line mode, when opponents will start with the same starting save and WITHOUT the use of special artifacts. Except in the case when both players agree to On-line. Here they can exclusively agree among themselves on various conditions of this war. Whether to count cities or buy armies. Anything - it's up to them! If at least one of them does not agree, then an ordinary Off-line game is played from a single starting save. So that the challenged player cannot refuse, arguing that he only agrees to On-line.
7. The earned money can again be used in tournaments to increase Rating (Rank). And why is it necessary to increase Rating (Rank)?
8. Because at the end of the year, a Super Tournament is held with prizes, for the title of Champion of the Year! This tournament is already held WITHOUT the use of special artifacts! Only those who have earned Rating, let's say, not lower than a captain, can participate in it. :)
9. After the end of this tournament, the winner of the Year is announced, and he is presented with the portal's prize in a solemn setting (a bag of gold, or maybe something real - a T-shirt or underwear with the inscription Hero-5, or a licensed disc with patched Heroes, or something else).
After that, ALL RATINGS are RESET! Everything else that was earned during the year remains. If those who do not play in tournaments and only accumulate Rank (Title) are offended, then come up with how the Tournament of the Year will be held according to your parameter. Let's say it will be another tournament, where only those with a Title not lower than a Marquis can participate.
10. And a new year begins. Go back to point 1 and read again...
PS. Don't be afraid to use special artifacts. If something is unclear about their use, we will discuss it until everyone understands, and then we will write detailed documentation. And don't complain that they will create some kind of imbalance. In fact, this will be a continuation of the game in Heroes, only in reality. Well, they will push a little, you won't lose a cow, will you? The main thing is to earn enough Rating during the year to participate in the super tournament without special artifacts.
In my opinion, such a world has Integrity and Interconnectedness of all points. There is practically EVERYTHING for every taste.
PS.
And also. Think about whether it is necessary to transfer the money accumulated on the tournament map to the player's account. In other words, he could exchange it in the game for MERCURY and try to get a bonus on RANK. Or, on the contrary, he will exchange all the MERCURY and minerals for money and buy himself a RANK after the tournament.
This point works in favor of weak players to speed up the game - I'm not against it. :)
Only the prize amounts need to be selected appropriately so that the leaders in money are not completely disadvantaged. The leaders will pass the map faster - they will receive larger amounts from the tournament, but they will accumulate little on the map. Weak players will receive less prize money, but they will accumulate more on the map. That is, the difference in money after the tournament will not be so devastating between the players. Therefore, everyone will be able to buy what they want. And if someone wants more money, let them work harder on the site.