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What's so difficult about it? If you want, you can definitely arrange a meeting on week 2, not on week 121, but on week 124, for example!
But this is really a strange and incomprehensible moment in a popular map, what's the point of placing a powerful guard directly between the respawn points of opponents when you can usually easily bypass it by spending 2-3 days? Personally, I don't enjoy meetings like on week 122; there should be at least 2-3 weeks of peaceful development. And if someone is so good that they break through the guard on week 2, then it's clear that they have a better chance of winning. So, the problem is not only, and may not even be so much, in the de-mire/sol-mire, but rather in the possibility of a meeting at the beginning of week 2 (or even week 3). IMHO.