If a seasoned tournament player faces a newcomer, they only need 4 minutes to win.
My proposal regarding tournaments was that it's precisely in those tournaments where you find newcomers who are "deterred" by the 6-minute time limit and aren't really needed. They usually behave inappropriately, don't finish games, and, realizing they won't get far in the tournament, they give up. This is where technical issues and confusion arise. For example, one player in the previous SOY used a cheat to acquire troops.
Regarding scrolls: I admit, I wasn't aware that we were talking about combat scrolls. But even in that case, I don't particularly like it. If you find a good scroll, building a guild isn't that difficult.