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Reports on online games and their confirmations (Winter 2009 season).

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#190
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Pavel Dubrovin (Red, Castle, Valeska, Gunnison) def Cyb (Blue, Rampart, Kyrre, Kyrre), 2sm4d(3), 1.2.6.

Spawned in the Center on a tiny Respawn without any External Dwellings or Income buildings, aside from a Dragon Utopia half a turn away.

On week 1 - Daddy Gunnison arrived on turn 4, scouted part of the opponent's respawn, also saw a Pikemen External Dwelling next to a native respawn guarded by 50-99 Archers. Well, I thought it's worth it, as it would pay off handsomely. Imagine my indignation when, having lost 9 Archers and about 20 Pikemen on 70+ Archers, I ended up stuck at the entrance, blocked by 20-49 Wizards in an impassable position. I pass the Army to Val, who hits another respawn guard, a Pre-Minimal Crypt, and by turn 7 finally reaches another native secondary town :). Home-Unicorns in Stronghold.

On week 2 - at the secondary town, I gathered a lot of Gold, an Archer External Dwelling, an Artifact for Archer growth, returned the troops to Gunnison, who broke through off-road to yet another secondary town, saw a teleport to the Main opponent, blocked it, scouted the road a bit, realized that on the next turn I could reach the Main, blocked the teleport, just in case Kyrre was nearby, so she wouldn't return to the Main. That's exactly what happened — from the fog jumped the opponent's Main hero, took the Crypt and stopped nearby, banking on my attack and her retreat to the Main. But Gunnison saw through this trick, and on the next turn stormed a Rampart small town in Stronghold with small forces. Lucky, gotta say.

Thanks to the opponent for the game!
С истиной где-то рядом...





Лето 2010.