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Heroes of Might & Magic III: Horn of the Abyss

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#550
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mishar
Associate Professor, will you take me on the team? I just can't register on the forum (where are the applications):smile39: If it's not too much trouble, please write to me in a private message:smile45: Thank you in advance.
:) Well, we can take you, but only if you can really help. How can you help, for example?
We are mainly lacking people in 3D modeling and art. As for map makers, they will find work when the beta version is released and we can fully create maps/campaigns.
Reading the topic, I have a few questions:
1) Will the first unit and the other neutral units (mummies, trolls, and nomads) also be alternative units?
2) Regarding specialization: For example, if you take a hero who specializes in ogres and build an alternative unit, will his specialization be out of place?
3) I understand about the cannons, but will pistols and muskets also be included?
1. We don't have alternative upgrades. We have alternative units - it's different. Regarding the question itself - no - all neutral units except for the Hobbit unit (which will be graphically changed and receive an upgrade) will remain neutral.
2. It will be out of place. There will be heroes with a specialization in alternative units - accordingly, they will be out of place if the player decides to go down the classic development path and build, for example, ogres.
3. Yes, as weapons for pirates (and their upgrades) and one of the units of the Kronverk city, muskets and rifles will be present.