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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

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#186
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Ideally, when using handcuff units, both should move forward and engage in combat. That is, the retreating side should accept the fight. If both are hesitant to move forward (for example, if there are two stacks of roughly equal strength and speed remaining), then the one who initiated the attack should move forward.

In my opinion, it's not worth legalizing auto-loading for gameplay situations that are not related to bugs or violations.