5.2. All level 4 magic specialist heroes, as well as Tante (Animate Dead), may use their specialty spells against an opponent in the following cases:
a) If the corresponding Mage Guild (MG) level has been built in any of the controlled castles. If these castles lack the required MG level, then it is necessary to fully build all levels of the MG in any two castles you own. Alternatively, capture an opponent's castle that already has the required MG built (regardless of how long the captured castle remains under your control). Visiting this castle with a hero is not required.
b) Find and visit a "Shrine of Magic Thought" containing the needed spell.
c) If any of your heroes receive the corresponding spell from a Pandora's Box, a pyramid, after visiting a Scholar, or in a spell book.
Against neutral monsters, as well as against the computer (if present on the map), level 4 magic specialists and Tante may use their specialty spell without the above restrictions.
It is allowed to transfer level 4 spells and Animate Dead from their specialists to other heroes, but trained heroes may only use them after fulfilling subparagraphs a, b, and c of point 5.2. That is, these spells cannot be used against neutral monsters, the computer, or an opponent without meeting the above conditions.
5.3. It is forbidden for Isra and Vidomina to advance the "Sorcery" skill to the "Expert" level. Otherwise, such a hero must be dismissed within four days from the moment they gain Expert Sorcery (for example: on day 124 Vidomina leveled Sorcery to Expert, so, at the latest, she must be dismissed on day 127).
5.4. If Sir Mullich above level 3 is released from a prison, or a Necromancy specialist (Isra, Vidomina) with Expert Sorcery is released, these heroes must be dismissed within four days from the moment of release from prison. During these four days, these heroes are allowed to engage in battles.
If a hero Sir Mullich above level 3, or Isra or Vidomina with Expert Sorcery is purchased from the tavern, they must be dismissed within 4 days from the moment of purchase.
If Sir Mullich above level 3, or Isra or Vidomina with Expert Sorcery appear in the tavern after fleeing, purchasing them is prohibited.
5.11. It is forbidden to visit Cartographers and the "Hill Fort".
5.14. It is forbidden to assemble the combination artifact "Cloak of the Undead King". All other combination artifacts may be assembled.
5.15. The Grail may be dug up after 5 weeks of the game.
5.16. In the Conflux town, it is forbidden to upgrade level 1, 6, and 7 monsters. When playing as Conflux, the starting hero is chosen randomly upon map generation.
5.17. In the Necropolis town, it is forbidden to build the Necromancy Amplifier.
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