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Playing Heroes of Might and Magic V on Ubisoft servers.
Okay, here's the deal.
To minimize the experience a hero gains from battles, I chose the lowest difficulty level – Recruit (because akos never bothered to specify what he meant by the "second" difficulty level).
Argath reached level 17 on the 9th day, while in the vicinity of the Silanna tree.
She didn't get Education (no surprise – only a 2% chance), she received the Path of War on the 2nd day, not the 1st, and she also wandered around a bit in the underground – I haven't played this map in a while.
At a higher difficulty level, the experience gained from battles would be greater, right? I think the question about cheats is now settled, isn't it?
P.S. Someone on AG (Absolute Games) once said a great thing:
The biggest cheat is the opponent's skill.
Yes, just to be clear, in case I'm later accused of not explaining obvious things.
1. The experience gained in single-player maps does not depend on the difficulty level. By the phrase "to minimize the experience a hero gains from battles," I mean that on the Recruit difficulty level, there are fewer neutral creatures guarding mines/chests. Therefore, the experience gained from battles is less. At higher difficulty levels, there will be more neutral creatures, and consequently, more experience.
2. I tried to make the Walkthrough consistent with the description provided by akos. On the second Monday, Argath left the city (it's still unclear where this information came from). Before that (on Sunday), she emerged from the underground. The army was passed to her in a chain by support units.
3. If Argath had received Education (which, by the way, happens not so rarely), her level would have been even higher.
Я видел, как Небо окутала Тьма, и Небо смирилось с Судьбой, Горящие реки сходили с ума, пытаясь остаться водой, Земля пропустила коварный удар, раскрывшись на шаге вперёд, Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...