The game will support stereo mode. This means that in special locations, the image will appear more three-dimensional.
The little dragon will have five tactical abilities, three of which are: find a chest on the battlefield, lightning ball, and egg.
There will be many "contracts."
The journal of quests will display a portrait of the NPC if the player takes on a contract to kill them (as in the original King's Bounty).
There will be a "Persuasion" skill: +1 morale for humans/elves, orcs/dwarves, demons/lizards. And another skill for morale bonuses for animals and dragons.
Initially, the player will have two reserve slots.
There will be no submarines or airships in the game. The player, while in a boat, will instantly move between islands, as it was in the original King's Bounty by Cunningham.
The locations will mostly be mixed (i.e., not like the hell in Demonis, where the population is entirely demons, or the ancient dark forests of the elves, where the population is elves. Apparently, we can expect diversity and scenery similar to the HoMM games).
The plot will be open-ended. Several unrelated points that can be completed in any order. But there will be few non-linear moments.
A weak squad may surrender to the player.
The add-on will feature a new race - the lizard race.
Medals received for special player achievements provide useful bonuses.
Companion squires are simply an analogue of wives without any family complications.
There will, of course, be new talents and classes. The skill trees will change significantly. Instead of 12-10-10, it will be 14-13-13, and many new ones will be added, and more than half of the old ones will be changed or replaced with more useful skills.
System requirements will not increase. The developers have even optimized the game. But in flight mode, there will be slowdowns on weak machines.
The maximum level is 50, which is recommended, but there will be no restrictions.
Amelie is unique, and the portraits do not change depending on the chosen class. Only the background will be different.
The player character's name cannot be changed. But the developers are considering adding the option to choose a second name. However, it should be understood that the player will be addressed by their first name in dialogues.
You will be able to fly within the location, gaining this ability somewhere in the middle of the game. And you can swim by clicking on any already discovered island-continent. To do this, you will only need to find sea charts.
The player character will not be on the battlefield.