Wic (blue, Stronghold, Tyraxor) def DirtyPlayer (red, Inferno, Nymus) @ Jebus, 132
Jabar visited the tavern three times... he couldn't get away with it :). He started with 30 wolves. The respawn point is terrible; there are only orcs, ogres, and beigs in the external dwellings, plus 2 goblins, but they are far out on the periphery; the scouts didn't bring the goblins back to their homeland.
114: First Hive, 8 vivs. We killed a lot of things; I didn't take the wolves inside so they wouldn't get killed.
115: Second Hive - maximum size, didn't go there. Took the third Hive - minimum size.
As a result of all these actions, there were 20 wolves, 12 vivs, and 1 beig left in the army; even the single-unit creatures ran out. I had to raise a Castle dwelling into a Castle and place cruisers on the single-unit slots.
117: Took the beig external dwelling behind a horde of eye units. Tyraxor level 8 with logi and speed boots, building construction - beigs with Castle. There's a lot of money, but it all gets spent; nothing accumulates. I fired 5 heroes in total during the first week.
121: ...Grechkin comes to the tavern... naturally :). There are only 40 wolves. I head towards the Castle dwelling - tier 3, grab it, run to Dragon Utopia.
122: A long chain across the entire respawn point (fired another 3 scouts) delivers troops to Vistan, who takes that max-size Hive. In the same turn, the troops return back; Dad breaks through the lich lair for the fire book and the ogre hoard for the dragon scale armor.
123: The Dragon Utopia falls on Gladius, air book, and +2 cloak; he takes away 2 angels and all the fodder, didn't take the wolves inside again. Moving the screen to the right, I find another Dragon Utopia, but there is no fodder, and I am already rushing to the center. Dad goes home to buy a book and stock up on mana.
124: Dad moves from scout to Castle and back (need stables), the scout finds +4 attack shield behind a group of wood elementals, had to go get it instead of breaking through the GO. At the same time, raised Earth to expert level. Half a screen below, there is also a Dragon Utopia, but I ignore it, rushing to the center.
125: Bears are upgraded, and the GO (hydra lair) is broken through; Dad sits in Dungeon to replenish mana. On the way, he captured a key artifact for this map - +1 defense all :).
126: Building Vortex, capturing wings, beig external dwelling, and Pandora box with 8 beigs :).
127: Capturing pendant +3 attack all, another beig external dwelling, Pandora box with 15 cyclops, another Dragon Utopia (nothing special), Hive, Pandora box with 20K experience, getting air magic and armor. Loshok takes neutral Stronghold.
131: Capturing boots, another Dragon Utopia with earth book and junk, see opponent's respawn point, building chain for supplying reinforcements.
132: Bringing all troops. Running towards the opponent, picking up another Pandora box with 15 cyclops along the way, seeing Nymus, who just broke through the GO and didn't quite reach the Dragon Utopia.
Taking the Dragon Utopia (+6 attack helmet) and attacking.
The army has 25 bears, 50 vivs, 36 great cyclops, and some other units. He has 9 archdevils and some other units. My stats are significantly higher; mass haste, mass slow. Berserk could have helped, but he positioned himself tactically so that the main stacks of fodder would clash with each other, not with each other. However, it wasn't there.
Thanks for the game!
Time is spent insanely... in 16 days, we spent a total of 6 hours, most of which was spent clearing the respawn point during the first week or so. We played without time control, and with it, we would have been in a severe time crunch already on day 1. Because 8 heroes from day 1, many battles, complex chains to collect as much loot as possible. And still, very little was collected. If there weren't such terrible troops, you could have looted one and a half times more.