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"TEAM DUEL"

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#24
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SEM_56
I agree, but the chains are built for the opponent, in case they unexpectedly invade your lands, or am I wrong? That's what scouting is for...
Okay, 2 minutes is too little, but will someone still explain to me what the heck is going on in the early days that makes it take so long? Are you transferring troops to make them endure more??
I definitely don't consider myself a "master," but I'll try to explain:) What can you do in the first turn? Honestly, 4 minutes is usually not enough for me because: in the first turn, 3-5 heroes fight – the first ones usually fight for piles of gold and chests to buy the next ones that will break through the blocks on the paths – to increase the pace, development must proceed in ALL priority directions – and for this, you need to transfer the army from direction to direction – these chains must be reversible – this is already complex calculation. Also, in the early turns, you NEED to take "difficult" objects – for example, in the Шахтер (Shafter) map: having a good attacking stack, he can take on turn 111: a level 2 consulate, a maxed-out gnome pit, or a large medusa pit – BUT the slightest mistake (especially in positioning) threatens a loss – and therefore, everything must be done carefully and without rushing. Of course, scouting – the players need to choose the right directions, have time to notice important objects, and, if possible, break through the blocks so that this does not affect the overall pace. Conclusion: you need to calculate and build chains so that there is no "shortfall" in 1 cell or a "reserve" of 10 – this also takes time – transferring troops without the "T" buttons is also not a quick process. Well, and battles, of course – you shouldn't rush here either – it's simple when you have a bunch of archers – hit and run. But not all castles have such bonuses, so you need to use multi-round tactics and strategy, which cannot be fast. It is also very important to assess the respawn for taking a restart – as a rule, you also need to analyze a lot – sometimes calculate piles of gold, calculating the probabilities of building and buying. I know for sure that many players take screenshots of the map and look at them in battles, accurately analyzing the respawns. And in conclusion, try to take saves from a game between two "pros" and exactly repeat their moves – I think you won't be able to do it in 6 minutes either;)

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