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Essentially, Call to Arms simply reduces the arrival time of creatures; they would appear anyway. And if you level up before using it, it will take a very long time, so you can probably forget about getting the Master of Gates and Wide Gates skills.
Demons usually attack, while dwarves defend; cursed ground probably won't help much.
But by the way, with Call to Arms, creatures only lose 25 percent of their initiative, and demons have quite a bit of it, so they might still be able to get there in time.
Demons usually attack, while dwarves defend; cursed ground probably won't help much.
But by the way, with Call to Arms, creatures only lose 25 percent of their initiative, and demons have quite a bit of it, so they might still be able to get there in time.
Tomorrow holds no promises
Except the ones we've made
Except the ones we've made