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A program for determining luck/morality in Heroes 3!

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Dear AlexSPl! Having thoroughly explored this truly amazing program, I would like to express my sincere gratitude to you for the tremendous work you have done for the fans of the 1-3 game series! Everything works!

But, as you know, appetite comes with eating.

1) The damage monitor is simply awesome; now, thanks to it, you can accurately determine how much damage an attacking unit will inflict on a selected enemy unit. For difficult and tedious battles, this is often a decisive factor, and battles fought "blindly" had to be replayed again and again until the necessary damage was inflicted on the enemy! Now, this process will make life much easier for all of us. I highly recommend this program to those who haven't tried it; you won't be able to tear them away from it.

2) The morale prediction will be 100% accurate if, before each action of a monster in the attacking side's unit, you specify the parameters based on which the action will be performed. That is, if you set the "With retaliation" mode, you must specify all the necessary additional parameters in the "Defender" field, and then you must attack a unit with retaliation, and not skip a turn, for example. With a morale of +1, if you make a mistake even once (especially with the mode), and then start specifying the modes correctly, the program may not predict the morale!

3) The program is very convenient to use when a player attacks a unit of neutral monsters with one unit (5 stacks of identical monsters on the enemy side). Then, you only need to change the calculated number of warriors in the attacked unit who will be able to retaliate after (the first) attack of the attacking unit. But when attacking an enemy hero, you have to specify all the parameters for different modes from scratch for each action of the player! This is not very convenient, so I suggest (if this is possible at all) adding 5 windows to the "Defender" tab, for each stack of the enemy, and at the beginning of the battle, specify the main parameters for each:
- Minimum damage of a warrior (unit) in the attacked unit;
- Maximum damage of a warrior (unit) in the attacked unit;
- Defense of warriors in the attacked unit.
Then, all that remains is to select the attacked stack, determine the number of units in the stack that will be able to retaliate after the attack using the monitor, and change only one parameter in the window of the "Defender" tab for the stack that is going to be attacked!

4) Special thanks for the MP monitor and the "Find" tab! Very convenient.

5) Will you be developing a Diplomacy Oracle for Heroes 1 in the future? Diplomacy in Heroes 1 is the most trivial; that is, the recruitment of monsters does not depend on the presence of similar troops in the hero's army, it does not depend on the morale of the army, but depends exclusively on the total strength of the hero's army.

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13: