I would also like to express my gratitude to Lord, who, despite all the difficulties, took on the organization of the tournament.
Well then, I'll start with the description of the walkthrough.
I took Axel as the main hero. Here is his leveling.
Axel (level 18).
Level 2 - Basic Logistics
Level 3 - Advanced Offense
Level 4 - Archery
Level 5 - Basic Machines
Level 6 - Fire Arrows
Level 7 - Advanced Counterstrike
Level 8 - Ballista
Level 9 - Advanced Machines
Level 10 - Rapid Fire Ballista
Level 11 - Advanced Logistics
Level 12 - Expert Logistics
Level 13 - Pathfinding
Level 14 - Homeland
Level 15 - Way of War
Level 16 - Basic Armorer
Level 17 - Spectral Luck
Level 18 - Soldier's Luck
Attack – 11
Defense – 9
Spellpower – 2
Knowledge – 8
Secondary hero: Brand (level 13)
Level 2 - Basic Machines
Level 3 - Basic Offense
Level 4 - Advanced Machines
Level 5 - Rune Machines
Level 6 - Ballista
Level 7 - Basic Logistics
Level 8 - Archery
Level 9 - Advanced Offense
Level 10 - Fire Arrows
Level 11 - Pathfinding
Level 12 - Advanced Logistics
Level 13 - Expert Machines
Attack – 4
Defense – 3
Spellpower – 5
Knowledge – 5
Day 1: Hired Inga and Axel. Built the Blade House. Transferred all the army to Axel. He visited the knowledge dolmen north of the castle, took out the Mountain Guards, visited the stables, and took out the Imps. The other heroes follow the same route. Captured the Ore Pit.
Day 2: Axel neutralizes the Peasants, visits the second dolmen, takes out the Orc Warriors near the market, and heads north. Inga picks up the Tarot Deck and sells it at the city market. Karli visits the second dolmen, gets Luck in travel, picks up Mercury, and exchanges 10 Ore for 1 Mercury.
Day 3: Inga buys a Ballista and gives it to Axel. He kills the Goblin Witches, then the Warriors and Orc Fighters, picks up the Mountain King's Axe, and heads towards the Marksmen. Inga captures the Sawmill and collects resources. Karli also collects resources. The Fighting Circle is built in the city, and Brand is hired.
Day 4: Inga captures the Mountain Guardians' dwelling, hires them, and transfers them to Axel. Axel takes out the Marksmen, takes the experience from the chests, and runs to the flag near the sphinx. Brand hires the Bone Crushers and transfers them to Axel. The Knight breaks through the Obsidian Golems and the Cuirassiers and approaches the Sulfur Dike. Brand visits the sphinx and takes the experience. Karli and Inga collect resources. The first-level guild is built in the city.
Day 5: Axel takes out the Vampires, Light Unicorns, and Militia. Karli captures the second-level dwelling, hires Spear Throwers, transfers them to Axel, and in return takes 3 Mountain Guardians. The second-level guild is built in the city. Brand captures the Sulfur Dike, visits the city, and transfers the spells to Inga. Inga runs up to Karli and teaches him the spells.
Day 6: Axel beats the Daughters of Earth, loots the Dwarven Treasury, and runs up to the Crystal Mine. Karli destroys the Earls, visits the tent, and takes the spellbook. Inga captures the Alchemist's Laboratory. The first-level Rune School is built in the city.
Day 7: Axel wipes out the Arkat Warriors, then the Demons, passes through the Border Guard, and stops at the stables. Brand buys a Ballista in the city, heads towards the Forest Marksmen, and stops near them. The Rune Sanctuary is built in the city.
Day 8: Axel: Goblin Shamans >> stables >> Watchtower. Ingvar is hired in the starting city, he buys 3 Rune Priests and transfers all the army to Brand. He captures the Forest Marksmen, clears the Abandoned Mine of undead, and kills the Elder Druids (already with the Summoning spellbook obtained from Karli) and runs to the Gold Mine.
Day 9: Axel neutralizes the sphinx's guards, takes the experience, and gains the "Way of War" skill. Then he breaks through the Shamans, Cuirassiers, loots the Elemental Tower, and takes out the Djinn Viziers. Brand captures the Arkat Priests, captures the Gold Mine. After that, he attacks the Gargoyle Repository and flees the battlefield. Ingvar captures the Gem Mine, collects resources, and is dismissed. Inga captures the second Ore Pit. Faiz is hired in the Stronghold, who claims the Sawmill and collects gold near the training grounds.
Day 10 (final): Faiz takes the Sulfur Dike, collects resources, and is dismissed. Karli does the same with the Crystal Mine (the one on the way to the Stronghold) and is also dismissed. The already known Brand is hired in the Stronghold, buys a Ballista and as many troops as the money allows, pushes back the Elder Druids and Djinn Viziers at the Gold Mine and captures it. Axel clears the Abandoned Mine, then beats the bears, picks up the Ogre's Club, and stops. Inga takes the Dragon's Claw Crown from Brand, delivers it to Axel, and is dismissed. After that, Axel kills the Arakat Warriors, captures the Alchemist's Laboratory, captures the Riders, and places the red flag on the Crystal Mine. Resources are sold in the Stronghold to hire a hero, who captures the last, Gem Mine.
P.S.
so in future tournaments there will be serious competition........but that's only for the better!