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I messed up by not realizing that you can sneak into the enemy's territory through the dungeon at the beginning. That's why the result was so weak, and I didn't have time to replay. With the Dwarf, I somehow couldn't find a balance between machines and the path of war, so I chose Axel – he has a direct path to that, but without education. And with the warlords, or whoever is in the tents, the machinist shouldn't have any problems. They're the only ones! I only suffered losses on the upper druids against the Orc, but there I could already defeat everyone with a dozen warriors, so losing 25 out of 60 didn't matter. I had to send Axel back on his turn – that's the first mistake (+1 day), and the fact that I didn't go through the dungeon – that's the second mistake (another 1 day) – that's how it turned out to be 12. Well, never mind, it's still a good lesson for the future.
Added 6 minutes later 2Kamikadze Tell me how you dealt with the mana shortage when playing as a mage? After all, to complete it in 11 days, you can't stop and waste time at the wells.