.:: LMOracle 3.4 ::.
2) Added a damage monitor for the HoMM I 1.1 RU version;
Today, I started fully testing the damage monitor, and I have a few interesting observations.
Testing was conducted without specifying specific parameters for different modes, i.e., before each attack of my monster, I simply set one of the battle modes: "Without retaliation," "With retaliation," or "Without attack."
With morale and luck at 2 and 3, the program worked without errors and provided clear results for morale and luck. But as soon as morale was 1 and luck was 1, it was 50/50. I wonder why? :)
Tomorrow, I will test with all parameters specified for different modes. I will share all my observations.
P.S. A big request: please create a small manual for the program, which can be included as an attachment in any format convenient for you.
Sincerely, VDV_forever