Well, they didn't describe the battle rules, did they? We thought that everything on the map was at your disposal – you could combine things however you wanted :)
You place armies in one location so that there is only one portal. For example, allow one or two heroes in one army. The main thing is that the Battle location is in the Fog of War so that the second player doesn't see the first player on the arena. And you combine the army at your discretion, choosing the one you like best. And each battle will be original and a surprise for the opponent. You never know who and how will be positioned in the next battle ;).
If, of course, Zubr approves it as an option :D.
Added 2 hours 2 minutes ago
Preface.
I had a beer, and it made me want to criticize. :).
Let's go.
1. Uvod, or rather Uvodd (this is more like nitpicking from an overtired Orc).
2. Death Magic, level 2. We open the "Spellbook" and see that out of all the "Death" magic, it only has the "Poison" spell = level 1 (if my memory serves me right). This is where we stop using level 2 Death Magic.
3. Order Magic – it's all very diverse, there's plenty to choose from.
4. Chaos Magic. Why does a Chaos Mage of the 4th circle need to know more than 6 spells, and most importantly, what variety. Especially the variety of level 4 spells is pleasing.
5. But the Hero has a battle helmet, and how it sounds, listen carefully, "Visage of Terror" – it's already scary. It's a pity, of course, what is it, that is, the Hero is not quite a warrior and is somehow weak in melee combat.
6. I also have some complaints about the cloak, but they are not very significant.
Let's compare it to, let's say, Erik the Shadow. Here, everything is much more interesting.
1. Looking at the Pyromancer, we immediately see that without a Scout of level 3, Stealth, and especially Tracking of level 2, he is practically useless on the arena. Because the Pyromancer wouldn't have enough of 2 skills from a Scout of level 1.
2. Since Efreet have been taken by Uvod or someone else, and the remaining army has no immunity to fire, the Hero urgently needs Armageddon. After all, he had to be given something of level 5, and some other spells are useless, but very necessary for a Chaos Mage.
Jeddiu is more or less lucky among the Chaos units.
There is only one, but a serious, drawback.
The army has no ranged units or flying units. Only infantry, and almost all of it is slow.
If you're interested, buy me a beer, and I'll open up :rolleyes:.
P.S. Zubr, don't be mad :(, I'm very nice when I wake up :D.