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A program for determining luck/morality in Heroes 3!

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#595
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Here are a few suggestions!

1. Is it possible to implement a feature where, when searching for heroes, the interface displays their affiliation with a particular color. For example, if a hero belongs to the player, their name would be displayed in red (depending on the player's color), and if a hero belongs to the AI, their name would be displayed in the AI's color. Heroes that are neutral could be displayed in black, and heroes that are not available on the map could be displayed in another color or with an underline/strikethrough.... It would also be great to indicate if a hero is in a tavern with a different font style and the player's (or AI's) color. That would be awesome!!! It would eliminate the need for a "sniffer" tool!
For example, like this:
Adel - belongs to the red player
Moner - belongs to the green player
Fiona - in the tavern of the blue player
Sir Mullich - simply available
Jelu - banned
{{Grindan}} - in prison.

2. Create a program (possibly a separate one) that doesn't search for heroes, but instead places the desired hero (from those available, of course!) in the tavern. This would save a lot of time!!!

3. We recently tested the "invisibility" feature for the traffic light during online play. It turns out it doesn't work!!!!! :eek: I wonder what's causing this? Although, maybe it's for the best that it doesn't work online, as many people were already panicking about it :D

4. Alex, please add two items to the "Help" section: "About" and a help section explaining what buttons to press and so on!