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Reports of the Tournament "Clans Wars: on-line (Autumn-2008)"

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#52
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Pit - in sake of LM (red, Tower, Nila, Yanova) def Dirty Player (blue, Fortress, Bron, Tirasakor), 2sm4d(3), 213.
On the first week I walked around my own lands, because the passage to the only secondary town was blocked by snipers. Quite a bit of money - nagas in the citadel and 7 heroes. I see a conservatory, a hive, 3 mire stacks and one large dwarf stack.
121 - Dwarf Cottage for 20, killed the guards of the hive and conservatory. The conservatory turned out to be 3-4, the hive 8-12, didn't go into them, because Yanova was leveling up quite crookedly: Archery, Intelligence, Water Magic, Wisdom, Magic Resistance, Air Magic, only by the end of the game did she get Defense. No Blindness in the Mage Guild either.
122 - along the chain I take all the mire stacks and break through underground to the enemy's secondary town, losing about two dozen gremlins on the mires and a naga on the wolf raiders, I give 2 mages to the hero and send him to take the Inferno town.
123 - I kill the snipers, who also kill another naga and all the gargoyles, on which a lot of money was spent... I attack the dendroids on the grass guarding some junk and lose another naga, a couple of mages and about two dozen gremlins...
124 - I take both secondary towns (Inferno and Castle), then Tirasakor appears with an army that horrified me - 3 hydras, 50+ lizardmen, 6 wyverns, 7 basilisks, gnolls...
125 - the hero from Inferno buys up everything, fights off a couple of stacks and chests, and dies on the opponent's turn.
In Castle I decide to build a stable to at least get a little more speed - otherwise it'll be as usual - no Logistics, no stable, no speed artifacts... I see an external dwelling of cavalry, but on 127 I couldn't take it, I was one hex short.
In the capital - giants in the castle.
On 131 I take the external dwelling, the cavalry get morale every round and kill the naga and the last mages of the second week. Tirasakor meanwhile goes into the treasury.
I take the naga bank, rush to the stable, enter the well, rush to the capital and go to the conservatory.
133 - +3 angels and +8 wyverns, I only lose golems, but all of them. I rush to the castle to go to the underground treasury, where Tirasakor was already running around.
134 - I kill a horde of trolls for a Pandora's Box (it had all of level 5, but I only had basic Wisdom) and see the blue hero. Next turn, they kill three of my heroes and Tirasakor ends up in range - he has a second week army, quite battered, and 15 Vampire Lords from the Pandora's Box.
135 - I kill three of the opponent's heroes. The fight with Tirasakor ended with him surrendering in the second round; he lost most of his swamp creatures and all the vampires - I had more troops and Expert Bless was working nicely. My losses: 1 angel and several dozen gremlins.
Then an external dwelling of angels appears on a secondary town! I run there and on 137 it's mine. Built cavalry with the citadel.
At the start of the fourth week, I accelerate again at the stable and go back down to the treasury. I take a conservatory there for 2 angels, a club +5, a necklace +3/+3 for magic, a hive for 4 wyverns, gaining a lot of experience. I rush and go back down there again, go the other way towards the library and utopia, take 2 hives with sprites, on 146 - a utopia for 2 Azure Dragons, giving the Speaker's Hat, Book of Fire, and Shackles of War. I rush to the capital, place the angels and a castle in the secondary town.
On 147 I stand with 7 angels at the GO, the capital is clearly visible with Air Scouting.
On 211 I take the swamp town with all its growth (no red rush).
On 212 I take the opponent's secondary town.
On 213 I am one hex short of Tirasakor, who took two utopias but lost almost all his troops.
Next turn he attacks with an Orb of Inhibition, with 5 hydras, 15 mighty gorgons, and 12 scorpicores. His stats are slightly higher, his combat skills better, but I have about twice as many troops, which allowed me to win easily.
Thank you for the game.