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Reports on online games and their confirmations (Autumn 2008 season).

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#795
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Oelm (red, Necromancer, Galtran, Galtran) def SEM-56 (blue, Dungeon, Shakhti, Shakhti) 2sm4d(3) 143

For some reason, the opponent provided the red color, but Galtran was always born underground. Galtran has 2 stacks, but nearby there is a Dragon Utopia and an external dwelling of liches; I see ГО in the center, and I hope the opponent has the central respawn. There is a passage up behind a pack of grey pegasi and a teleport behind the vamps. Playing.

On the first day, my lack of experience as a Necromancer (playing them for about the seventh time) told; I couldn't resist and went to the scholar to get intelligence! This means necromancy won't be upgraded soon), only finished it on the 5th day. In general, there is no sulfur; at 1-1-7 I break through the vamps, then grey pegasi, and with the last move I reach the sulfur) liches in the Stronghold have stopped.

Then there was a break in the game, and while finishing it up, I was lagging terribly. By mistake, I attacked a troop of magogs with 2 angels; I made a wrong click with the mouse, and the uncovered magogs kill 2 angels. In general, after losing about 200 skeletons and 3 angels over two weeks at 142, I attack ГО: Galtran level 17(11-17-7-7/30) 70 skels, 3 angels, 35 witches, 10 gr dreads, 27 powerful liches, about 600 gr skels. Book of Fire Magic. Expert Necromancy, Intelligence, Armor, Air, Wisdom. Advanced Artillery, Fire. Seeing the stats and army, the opponent surrenders (Shakhti-stats around 6).

Thanks for the game!