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So, keeping in mind the goal of this offline tournament, I want to share my vision of how ready Heroes 5 is for hosting tournaments.
First of all, the game is very raw, and various glitches are possible that interfere with players (giving grounds for suspicion, such as the 5th mission appearing after the 3rd, or the map having no end). By the way, I want to share my research.
[off]I started with the initial save and played through the entire game from the beginning with the promised 1000 succubi. So, firstly, I completed it in 12 days (shoot-nick – it is quite possible to complete it in 12 days even without them, and I will write about this a little later). So, if you kill Gilraen, i.e., he doesn't escape, he still appears in his castle, but at the end of the week, the quest about the druids doesn't appear, and if you complete all the other quests, the map doesn't end! There is no quest; you can go to the druids and kill them one by one, but the necessary script for the battle with the druids will still not start, and you will not be able to win...[/off]
About the 12 days... Honestly, I think that for the Hero level, it is unacceptable to be able to complete the map through rushing! This only highlights tactical skills in combat, i.e., the main thing is to be able to fight neutrals without losses. IMHO, the difficulty of the Hero level should be such that the Hero's starting army cannot destroy key monsters with any combat tactics. That is, if on the first day we manually move the Main Hero to the key neutrals, whoever plays as our Hero will lose. Then strategic skills would have to be demonstrated, thinking about which cities and how to build, where, when, and how to go, etc. You might say that many people couldn't complete it at all, and therefore the Hero level is normal..., but I think that those who couldn't complete it had reasons such as a lack of time or a lack of desire to continue because it clearly takes too long, etc. I am sure that everyone is capable of completing this map in some time. But the difficulty of the Hero level should match its name. All of this will be fixed with the release of the editor...
So, there are still a sufficient number of uncorrected bugs in the game, such as gating with copies or 100% necromancy instead of 15%, etc. There is no editor yet, so for now, you can't create your own map... These are the downsides. The pluses are mainly in the graphics and the excellent spirit of the game. Its amazing atmosphere makes you eagerly await the new patch and the editor....
In conclusion, I will say that you can play it for now, but there will definitely be problems. I think that after the release of patch 1.3 with the editor, the situation will improve significantly!
We will wait! What do you think?