Anesthesia is a really harsh thing...
Yes...anesthesia is just too powerful...all operations should be performed without any freezing agents....
Well, maybe it is overpowered. In that case, let's introduce a "hangover from anesthesia" for balance: after using the skill, the hero loses 1/4 of their MP on the map for basic anesthesia, 1/2 for advanced, and all MP for expert anesthesia and complete freezing. If the hero has less than the required amount of MP at the time of the battle, the "debt" carries over to the next day.
Is that balanced?:smile04:
