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Tactics and strategy in Heroes of Might and Magic V.

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Hmm... It's a good topic – the further you go, the stranger and stranger things get... (c)

So, who's next in line to share their great knowledge?

RAMSnake aka Satanyst

Actually, I'm not very good at playing as Necropolis, because I immediately violate a lot of the tactical and strategic development points suggested here.

1. I almost always take Logistics.

2. I almost always try to develop the Necromancer with exactly 2 spells.

3. I never upgrade Skeleton Archers to Skeleton Warriors.

4. I never use Skeletons or Zombies as expendable units to absorb damage. (I don't have the courage to "lose 10-30 of them" ©)

5. Vampires are never my "most powerful unit".

6. I don't remember what the Necropolis Dragons look like.

7. I (like the respected Fireball) also think that "the Daedra specialization is useless".

And there's a lot more. Although, even this is enough to understand that I don't know how to play as Necropolis...
Я видел, как Небо окутала Тьма, и Небо смирилось с Судьбой,
Горящие реки сходили с ума, пытаясь остаться водой,
Земля пропустила коварный удар, раскрывшись на шаге вперёд,
Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...