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Tactics and strategy in Heroes of Might and Magic V.
1. Regarding magic – if there are 600 zombies in the army, I think the battle won't end soon, and you can definitely cast spells from two schools of magic. And sometimes you don't need that many spells from just one school. For example, if you see a Berserk in a castle and level up Darkness, it's just to have that spell available. 2. Is the defense skill mandatory? And how will it help me against a Dark Elf? A mage leveled up in Chaos? A Necromancer with a general destructive beam and weakness? 3. Again, they're talking about logistics here, and I agree. There are many more battles, and if the Warpath skill is leveled up, you can do so much, especially on densely populated maps. This can result in the hero's level being much higher than the opponent's, even without logistics.
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель