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#104
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Sphere of Madness: for the first 3 turns, the enemy hero loses control (casts random spells, both beneficial and potentially applying blessings to enemies or curses/damage to allies), and their army behaves accordingly for the first 3 turns, with the first turn under the effect of "berserk," and the following 2 turns performing random actions, but without the ability to attack their own units (however, all enemies take double damage during this time). Demonic Box: adds 2 units of wood and 1 unit of sulfur per day; all fire magic spells of levels 1-2 are added to the spellbook. White Slippers: +2 to undead speed; morale now affects undead. Aladdin's Lamp: allows you to summon a special Genie (with the characteristics of a regular hero) once per battle, after skipping a turn. The Genie's presence on the battlefield grants access to all spells without consuming mana, but this ability is lost after the Genie is destroyed.
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51: