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WildKOT, your idea is just too radical.
Strictly speaking, after adjusting all the parameters, the high-level units will only differ from the low-level ones in their toughness. The difference in attack power somehow becomes a secondary or tertiary factor... No, it's possible, of course, but where's the "Heroes of Might and Magic" in that? Or should we remove the "Might" part? Then we'll just have "Heroes of Magic." Or will magic also have a limit? Then it will be a completely different game.