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A very important aspect: how the AI moves.
1. That is, the path of a neutral unit across the battlefield.
For example:
1.1. If my unit is on the left at the top, the AI runs horizontally and then diagonally upwards.
1.2. If my unit is on the left at the bottom, the AI runs diagonally downwards and then horizontally.
and so on.
2. What are the exceptions to the rules, such as how monsters go around obstacles (clockwise, counterclockwise) if the number of hexes to run is the same from any side.
3. What determines the change in the AI's behavior (surely everyone has noticed that even the next day, neutrals may run differently).
4. Surely players can find other points that need clarification.
