We played in 3 stages due to the difficulty of finding a mutually convenient time to play. In the first 2 stages, I played from work, without being fully focused, and I almost paid the price for it. But here's how it went.
We both rushed for a strong pair, either lords right away or rangers later. To avoid a rush, I left myself with a setup where the red player was in the basement, and I had 2 swamp secondary towns and 1 on grass. There was a stable, but no hidden resources. The mercenary camp pleased me with a bone dragon - but there was very little money, so it was 1-6 in the citadel. In the 2nd week, I took 3 medusa lairs on the Conflux secondary town, where I decided to place archers. We saved.
We continued the game - naturally, I had already forgotten about the archers, building a guild in my main town with the aim of getting dragons, and then I remembered about the winged creatures! - I could still place them by days, but it was very tight in terms of money - I decided to build structures, and we'll see what happens. I took both swamp towns and placed weak troops there. Towards the end of the week, I decided to live without archers. Kairi got the Tactics skill, and it wasn't so scary against the red player anymore. I took the library on day 127 for an army of nymphs and read +2 to everything :). I took a tree for 6 wyverns and started to develop, forgetting about the cave in the secondary town, which was in the basement towards the enemy. That's when Shakti appeared, and strangely enough, he came out of the cave without killing the guard, as the battle involved ogres guarding the air unit lair. And then, with 5 phoenixes and 1 angel, he attacked the developed Kairi with 3 pegasus, forgetting in his joy to separate the winged creatures :smile44:. I thought that was it - the young runner would die - but no, she escaped on 1 pegasus and, having gathered all her strength on the next turn, and having taken another tree for 6 wyverns near Shakti, she attacked the barbarian and drove him away, exchanging 6 pegasus, a couple of ogres, and some other units for 1 angel and only 2 winged creatures. But that wasn't bad either. Then I went to the wasteland in the third week, took a pandora unit there for 10k experience, advancing only 1 level - there were tactics, attack, defense, and only then they gave earth magic. Without it, it wasn't very effective in the wasteland, as I was losing 5 elves to an army of ice elementals. I got advanced earth magic, destroyed a couple of hives, and aimed to upgrade earth magic for serious battles. But then I was given the scout skill, and 3 utopias were revealed on the swamp towns.... I had to postpone earth magic. I ran around until day 141 in this explored wasteland and decided it was time to develop the stable and the swamp towns. On day 137, I didn't build archers again, and now I understand that they are less useful than building wyverns in the swamp secondary towns. The parameters were great: 19-20-6-7, and I boldly went into the utopias, and a weak player with advanced scout skill followed with troops (Kiryukha also had advanced scout skill). We take the first one - a level 2 town - and get a sword +5 and a water book. In the second one, I break through the guard and go further, as there is no one to give the elves to, and I reach the 3rd utopia. In it, they give the Titan's Sword, which is no longer needed, and some trinkets - it was the minimum. I return to the middle utopia, and even though it's a level 2 town, they still give the Earth book, and also a cloak +2 speed.
A helmet +10 to knowledge was visible in the mountains, but after looking at the days - 146, I decided that it was better to double mana in the dungeon. And so I did - on day 147, I take a double growth and gray bears and armies of champions and sit in the dungeon, although I probably could have reached the Conflux, forgetting that the red player had neglected building up his main town. Well, okay, I built a guild, doubled mana on day 211, gathered a horde, upgraded the wyverns, and went to the Conflux, where the weak player successfully revealed the stable. I took the Conflux, and there the horde was not gathered, Shakti probably had a hard time in the treasure room on the sand, although the swamp is also not a gift. I killed the weak player with a winged creature and 30-40 energizers and started to develop in order to catch up with Shakti. But I didn't have to chase - he came himself and stood nearby with a weak army, although he somehow dug 15 cyclops. I attacked with a weak army - maybe there was some trick ) - and then Kiryukha followed, who, I forgot to say, solved the problem of the first turn by getting an arch in the camp on the 3rd week :smile44:. He destroyed the cyclops with an explosion, the arch didn't kill the winged creature, and on the next turn, he got a little scared, seeing an armageddon on the field :smile21:. But the magic power was very low, so that's what scared me ;).
In general, we had a great time, I'm glad to meet you, thank you for the game!
P.s.: SpiriTT - sorry :) .