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#64
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LordZezuk (chaos, blue) def. Zybr (death, red) showdown 212 (expert 6 min)
Well, I started off strong, but it ended with the demise of my "dead" army. In 5 or 6 days, I captured both Castles with the help of two Necromancers, who poisoned everything and everyone (Cerberi held the Castle in the underground). Then, I decided to build Vampires, hoping for fewer problems, and I got a blue Mage and an Archer (though I'm not sure why I got the latter). Then, the game threw a curveball at me – on the Oracle, there was only undead (two of them), and not just any undead, but annoying Mummies with Zombies. Vampires, especially without a Tactics skill, would have had a hard time against such creatures. I sped up the construction of Devils, and on the 7th day, they were ready. I rushed with one Devil, 3 Vampires, and a brave group of 4 heroes against the Mummies, and... I lost. There were too many of them, and various resurrection spells didn't help. As a result, the entire second week, and probably the beginning of the third, was spent establishing a hero community and accumulating troops. Also, greed played a bad joke on me. I rushed a Demon to a ship to collect money in the sea, and only when the little guy was at sea did I realize that there was no second ship, and to capture the Oracle on the island, the Demon had to return, but he only had 15 moves. After hiring a Tactics hero, the Devils started surviving, and in the middle of the third week (noob:( ), I began a systematic clearing of the area. At the beginning of the 4th week, the boots and gloves were finally dug up, and in general, the brave tanks began to quickly gain levels, but they didn't have time, as the opponent arrived 3-4 days earlier than expected. I noticed that there was no mana, and I decided that this was my chance. I teleported from... well, I don't know from where, to the city, and in the remaining 46 turns, I reached the enemy and met him. As for the battle, the Devils, as planned, immediately went into melee to harass the enemy heroes a second time. To be honest, I rushed, I was afraid that I would get a Fireball from two Chaos heroes, and I rushed even without waiting for the Devils to move forward. I started well, sending a nearby Chaos hero to rest with Terror, and someone else (two Necromancers), but the general Slow spell was unnecessary; instead, I should have used Charm in the first round:rolleyes:. But... all this was in the second round, when only one Devil remained after the first raid. Then, for some reason, the Necromancy protection slipped my mind:D. I was just about to be happy about the second summoning of Devils (thanks to the spell), when LordZezuk ruined my happiness, and then... I had no one to attack his level 17 Terminator with 92 armor and 100% magic resistance, only illusions from his elementals and the Archer, who, of course, didn't do much damage. Although, to be honest, at some point, I almost killed the Paladin, he had about 150 HP left (of course, without Immolation) (the illusions of earth elementals hit hard:)), but LordZezuk also had a counter-argument for this, and at the first opportunity, the Terminator was healed, which finally killed my hopes for a positive outcome. As a result, I decided to run away, and I ended up in a Life Castle (my secondary one), but on the same turn, the enemy heroes caught up with me, fully prepared. In general, there were no chances left. I didn't run, although I could probably have stretched out the "fun" for another month, found a large supply of meat, etc. But I lost the game in the 2-3 week. I couldn't prolong it, so I accepted it. Thank you, LordZezuk, for the game. A level 17 Barbarian-Paladin is something else

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