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1. Leave archers exposed or protect them with peasants, an older upgrade of griffins, knights, or angels.
2. Attack with the new upgrade of peasants against creatures of level 2-3.
Attack with the old upgrade of peasants against creatures of level 2-3, without soldier's luck.
3. Attack with the old upgrade of swordsmen.
4. Attack with the new upgrade of swordsmen against creatures of level 4-5.
7. If you have light magic, don't cast mass spells; only use resurrection and antimagic.
8. If your opponent is a demon, get the new upgrade for archers.
These training halls are very expensive to build.
Tomorrow holds no promises
Except the ones we've made
Except the ones we've made