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#818
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Shurick;200810
Well, what did I say that was so bad? I just gave some advice, that's all. Want to talk about
Her4? Please. Here's what I liked:
+
1. Lots of cool spells, like stealing all buffs, hypnosis (hypnosis in part 3 is weak, but here it's great), Hand of Death, etc.
2. Unlike part 3, units can cast spells, like mages, djinn, etc.
3. Caravan - no comment.
4. Lots of cool artifacts, like the Guardian Robe, Ring of Great Resistance, Halberd, Rune Axe, etc.
5. The ability to have multiple heroes in your army, not just one.
6. In the editor, the quest scripts look pretty good, better than in part 3.
7. Guild of Mages:
First, it's cheap.
Second, all Castles have 3 types of magic.
Third, the Guild of Mages at level 5 is good because when you enter a town, all magic is restored, instead of having to wait a day.
So, that's basically it. Now, what's not so good:
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1. Your units and enemy units (I mean warriors) can freely move around the map, but they can't capture Castles, mines, or dwellings. You kill a hero, capture all his Castles, and that's it for him. I've had 1000000 cases where I was weaker than the enemy, but knowing this trick, I always won.
2. As I already wrote, there's no Resurrect spell. It's just not there. Guardian Angel only works on strong units, Call of the Dead is not permanent, and summoning a corpse as a skeleton (or vampire, depending on the spell) doesn't happen where the corpse is, but near the caster. That's stupid; the skeleton will hobble to the enemy throughout the battle.
3. Having multiple heroes in a squad is good, but when there are 4 or 5, it's a complete mess.
4. The choice of what to build, like a vampire or a blowgunner, a griffin or a unicorn.
5. You can only play online; the AI is terrible and stupid.
6. Monsters grow every day, not once a week. This is very inconvenient.
7. Give the barbarians spells like in Heroes V; that would be better.
8. Campaigns. Remember the campaigns in Her3 SOD? All the campaigns were connected by a plot, not like each subsequent one is new. And they're not very interesting.
9. Some monsters are made terribly, for example, the Earth Elemental is AWFUL compared to Her3, and the Goblin Knight... well, what goblin in any game has been strong? They should have made something like... oh, the Black Legionnaire, and that would be a great match for the Champion of the Dark.
10. A barbarian hero can crush armies on his own. That's too much. They should have made it like in HerV, where the hero casts spells and can also attack with a sword.
11. Luck reduces damage - what is this nonsense? There was nothing like that in the first version of Heroes. And morale, whether it's there or not, is also a mess.

That's not everything, but those are the main points. If anyone remembers anything else, let them write it.

1) No one here needs to be given favors.
2) You should have read the rules before registering; there's a point about the actions of the administration. But in any case, if you really need it, I can take the time and go through all the rule violations in YOUR post point by point, with all the consequences that follow.
3) Try to keep your composure and not provoke others.

Yes, I completely forgot something, I wanted to add something, but I got into an argument with the cable, so here it is:
To the minuses:
-all heroes are the same, without special abilities - that's just boring and uninteresting.:(
-the same morale. For example, (I don't remember exactly) 2 heroes: 1st - life, 2nd - chaos, both have the same morale, but in battle, life has -2 and chaos has -4. On what basis?:confused:
-uniformity of Castles. All buildings (almost all) for all races are built in the same place, it's very boring, monotonous.:cool:
-there are no spells: flight and dimension door. Add them, and the game will be better.

P.S. Please don't criticize if you don't know how to criticize.

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