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Agreed. Say hello to your Russian language teacher. Tell her tomorrow, in Russian. :D
I finished school 2 years ago. Now I'm studying at the academy. And, unlike some, when I type quickly, I can make mistakes and often skip commas.
I already said. Angels have it. It exists as a hero skill (resurrection after battle). Although I understand - it's not much. The absence of the spell you need in the form you need is, of course, a separate reason to express dissatisfaction with the game.
And I'm not saying anything bad about angels, they have resurrection. I mean in its pure form: restoring the living and restoring the undead - 2 spells.
Well, yes. So what? Several heroes. One can do one thing, the other can do another. What's so bad about that?
I'm just saying that I have nothing against 2 heroes in a squad, on the contrary, I'm for it (referring to the + mentioned above), but when there are 4 of them for one player and 4 for another player, it's STUPID...
In reality - it's for those who know how to play.
Okay, for example: Vampire's Death or Poison Cloud. On the one hand, vampires regenerate, they fly, on the other hand, Poison Cloud is the only unit in the Castle that shoots. Why not make it like in Heroes 3 or V, as usual?
Argumentatively.
Well, people grow every day, not just on the first day of the week. It's inconvenient to collect resources.
Will you play with me on Battle Underground? I'll be Barbarians. You can be whoever you want. By the way, "barby" is a typo. And you missed a lot of commas, losing two points.
I'd be happy to play, just tell me where and when.:rolleyes:
They have an additional troop increase. They have other bonuses. In the fifth game, they also added magic. Maybe it's a little better. But to criticize the game for not having something that was invented much later is funny.
The Barbarians have a cool Castle (especially the outpost), but it's monotonous. It's not fun without magic. I'm not criticizing, I'm just saying what's wrong so that it can be fixed. I don't want a comparison with the 5th game, please, in the 3rd game, they have a guild of mages up to level 3. And not 5, but not 1 either, so at least there's something.
...because that's how it was in other series of Heroes? In the fourth game, they did it differently. Narrow-mindedness is a big problem in life.
Not because it was in other versions (and still is), but because it's stupid in itself: luck reduces damage or increases damage when a character is attacked. Why not do the opposite? If there is no morale, the character doesn't move - that's understandable, but here only the last one (if any) moves or the first one (+) moves, and otherwise, just add skeletons, elves, angels, etc. to the squad - it's very inconvenient. And also, if luck = 10 or morale = 10, it should not always be the case, but rather randomly, but the more there is, the higher the probability that it will happen.
You're saying. Almost all of your drawbacks are comparisons with the fifth game. )))
1. Not all - 2. The comparison is not only with V, but also with the other parts (2, 3). And finally, I don't think Heroes V is better than 4, I already said that in V, too, not everything (far from everything) is ideal. I think that only Heroes 3 is the best part of all the others (but in them, too, not everything is smooth, but at least the situation is better than in the others).
What to do??? :eek:
Well, you're blind (no offense). I'm saying, write down your pros and cons about 4.