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I propose the following tactic for Haven. To clarify, this tactic is designed for a large-sized map with 6-8 players, where the monsters are strong, and the difficulty is Veteran. The main idea is as follows: by the seventh day of the first week, you should have built Training Grounds and trained 7 Archers. On the first day of the second week, train another 7 Archers, after which all Archers are upgraded to Red Archers. When playing as Dugald, you will have 70 Red Archers; if playing as another hero, such as Vittorio, you will have 55. With these forces, on the fourth day of the second week, you can eliminate a neighboring player and the monsters guarding the path to them. Very few neighbors will be able to survive such an attack. The gold obtained from the neighbor's castle will compensate for the training costs, which, by the way, will amount to only 5500 gold, 10 wood, 5 ore, and 5 sulfur. You should also deduct at least 1000 gold from this amount, which you will spend on building another structure, such as farms. Moreover, even after eliminating the neighbor, you will likely have enough forces to defend against attacks for the next week or two. The value of the gold, wood, and ore obtained during this time is difficult to overestimate, especially at the beginning of the game. By the end of the second week, you will have a Capitol. There are two potential drawbacks to this strategy: first, you may be short of two units of ore to upgrade the Archers, and second, you will have to take gold from the first four treasure chests. Usually, both Vittorio and Dugald can obtain the extra ore and the four treasure chests. Just don't forget about it. In the worst case, if the resources are distributed very poorly from the very beginning, you can abandon this strategy.