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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
Full balance will be impossible to achieve. It's not even about the TE, which certainly balances the starting capabilities of the castles, but the main imbalance comes from the generator, and there is no way to fix it. Although, there were attempts. I heard about a foreign mod for SoD in which the contents of cans are changed to resources. I also once wanted to introduce a rule limiting the taking of objects—for example, no more than 3 cans per game, 5 hives, and 1 Dragon Utopia. But all of this would impoverish the game and strip it of its drive.