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#192
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BlackSerge, I really want to say a lot, but I can't be bothered :). Here's my ICQ: 472101962. Let's play: I'll take the blue dungeon with Shakti, and you take the red dungeon with Das. I understand that you don't have online experience, and my post isn't just bragging. I've just read a lot about all this, and I want to prove what Shakti is, who Das is, and in what situations +1 to the speed of Minotaurs and Trogols is effective.

P.S.
5, +1 to the Minotaur's speed in the same first week isn't much worse than +1 to the Trog's speed, and later it's even better.
Personally, in one game, playing as Dungeon, I built only the Eye in the Citadel in three weeks, but I still raised myself to level 20+, cleared several treasure locations, raised a dozen Angels and a couple of dozen Vivs - and all this with just some Trogols :)
ChD (Cyclops Death) are undoubtedly strong, but you usually don't get to them when playing against strong players.
The only downside is the possible start underground, but the advantages compensate for it!
It's ambiguous whether it's better for Dungeon to start underground or above ground. The downsides are that there's less money underground and frequent blockades. But if there are a couple of resource locations (1-2) near the castle, it's a pleasure to take them with Dungeon underground, because Trogols have a speed of 7, which allows you to take them without any stress in the first week without losses, even without a book!

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