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Tactics for Dungeon.

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Dungeon is my favorite castle; most players who use other castles usually say that Black Dragons are great, but I disagree. It's just a decent unit that's hard to build. It's very difficult to get it on week 2, and it's okay on week 3. But you still need to upgrade it and buy it, which is very expensive. Let's say we managed to get it on week 3. Dragons are already available, and 1/3 of the game has passed, but we only have red dragons without resurrection. They are just meat on their own!
In my opinion, the most successful unit is Minotaurs. It's better to have 50 minotaurs and 2 dragons than 10 dragons and 20 minotaurs. Even 3 minotaurs on week 1 are already a combat unit; they're great for scaring away neutrals, and 9 of them on week 2 are awesome!
Trogolodites aren't that bad either. Even 30 trogs + a couple of harpies can do a lot (even without a miner, which I don't like). They give you the opportunity to hold out until you get minotaurs and gather resources for them. Then, together with them, they allow you to destroy any dwarf cities on the second week without losing minotaurs. Later, they are needed to storm the Undead; dragons attack them well.
The Dungeon has good unit speed, which is a plus, but the overall castle building is difficult (eyes, minotaurs, and dragons are problematic to get on 200% difficulty).
A plus is the ability for one hero with a basic army to already kill something (if you don't have enough money for the first day). Not all cities can afford this (without buying troops and without buying a second hero). This often gives a good start, allowing you to develop this slow machine. In a long game, the summoning portal will also save you, which often (very often) makes the game. It doesn't matter who it summons (as long as it's not troglodites and harpies). Even eyes and medusas in a population of 2 are a force, not to mention minotaurs and dragons!
Magic is strong, and in combination with mana vortex, it becomes a big threat. They can throw implosion at you. Fortunately, there are decent mages.
It's a good castle, strong in all stages of the game. You can defend against a rush, and you won't be ashamed in the final battle

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