Great game. And a great universe.
Regarding plagiarism: Yes, the style of the marine armor and some Zerg units was taken from Space Marines and Tyranids, respectively. So what? Nothing else was really taken from Tyranids and Space Marines. There is no plagiarism from Warhammer in the plot or backstory. The claim that Protoss supposedly resemble Eldar is a fabrication, and I will never agree with it. In general, regarding the accusations of plagiarism, I will say: yes, some elements were copied from Warhammer, but they acquired their own unique identity and are in no way inferior to their "prototypes" from Warhammer. StarCraft does not create the impression of being something secondary.
Besides, there is much more plagiarism in Ashan, but many people like it :)
Haha, I immediately understood where the conversation would go, right?;)
No, no matter what you say, StarCraft is far from being an original and unique project with original ideas. And the facts remain facts - there are plenty of borrowed elements.
Of course, this does not prevent it from continuing to appeal to young people in Korea and being a cult (almost wrote "sectarian" - those damned heretics are exhausting:() game. However, it didn't appeal to me, even when I didn't know about the existence of Warhammer (and I learned about it after StarCraft).
Units are built slowly, die quickly, upgrades that give a microscopic bonus take five minutes to research, and all of this feels absurd.
And in multiplayer, the click speed parameter is of great importance, and you need to grind it to be able to play with strong players - I have always said this and will continue to say it.
And regarding the "split" - it is clear that Blizzard wants to make more money, what else?
Something like the situation with WoW, which has nothing revolutionary, but which is, by definition, a hit of enormous scale.