LMOracle 3.3
Supported versions:
HoMM I 1.1 RU (heroes.exe)
Contents:
1) Morality and luck predictor (HoMM III 3.2 EN, HoMM III 4.0 EN, HoMM III 4.0 RU, HoMM I 1.1 RU);
HoMM I 1.1 RU
The program predicts luck in all cases; morality is calculated for the case when the unit does not attack.
For Heroes 1, the program works correctly and accurately predicts luck and morality.
Is there an idea on how to implement morality prediction (not detection, but actual prediction, like for luck) after an attack, or is this task not feasible for Heroes 1?
Sincerely, VDV_forever