Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
The Evolution of the Might and Magic Universe Fantasy or a "Space Opera"?
Might And Magic 1, "Secret of the Inner Sanctum"
Developed by: New World Computing Released: in 1987 Engine: Initially, everything looked very promising: the game had a pretty good engine for its time and offered a lot of freedom to the player. All of this was, of course, designed for DOS. The graphics were quite decent for that time [16 colors] ;) And the sound was provided by a beeper (the built-in speaker). Interface: Everything is quite primitive. All actions are performed by selecting and pressing specific keys. Plot: The action takes place in the so-called artificially created ecosystems of Varnah (Vehicular Astropod Research Nacelle). In general, the heroes are not threatened by anything except for minor troubles in the form of local monsters. The main task is to find the Inner Sanctum, where a certain computer programmer awaits you, who will guide you to a new world - "Long live the second part!".