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Since there will be new towns, dwellings for their monsters and storage buildings are also needed; otherwise, in 6 out of 8 external dwellings give resources, and creatures only in the Griffin Conservatory and the goose house, so I think it's reasonable to make external dwellings for the new towns with creatures!
Of course there will be.
Also, here's an idea to create (possible names) "Temple of Magic" / "Haven of Sorcery": A battle with 1-4 Magic Dragons, 5-20 Wizards, and 2 stacks of 4-16 Genies each. The battle takes place on the Magical Plains (so the Genies cast spells on everyone:). After victory, you are given 1 artifact (tomes of magic, orbs) and 4 scrolls with different spells of levels 1-5 (depending on the battle's difficulty).
Relatively decent.:cool:
You could make external dwellings for crystal/rust dragons: Upon victory, they give 1-2 corresponding creatures and 16-32 corresponding resources (crystals/sulfur).
Not great.
"Ice Palace" (or something else...): Battles with Azure Dragons - after victory, the hero additionally receives 10000-40000 experience (well, naturally, one should be proud of such a victory ;) ).
Well, 40000 experience is a sizeable number; wouldn't such an object introduce an imbalance?