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Haven tactics.

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#53
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I played... Everything is correct, as the others say about the Capitol, and we should thank them for that. By the way, could you also explain how the "War Machines" skill affects archers? I've read that it gives +1, +2, +3 to damage, but is that a significant amount in practice, and is it worth investing in War Machines at all? Maybe there's something else I should develop instead? What are the priorities for the Knight in this regard? My game usually ends around level 15-20...
Моя магия неодолима!