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In general: for a game between two strong, evenly matched players who genuinely want to determine who is stronger, it's better to generate maps slightly larger than the recommended size. If the goal is simply to have fun, then stick to the sizes specified by Primus. On smaller maps, the element of luck plays a greater role (better artifacts, stronger guards – hydras for one, archmages for another, shorter distance from the starting town to the city, etc.). It should also be taken into account that a medium-sized map with a dungeon is approximately 1.75 times larger than a large map without one. Request: Comrade Vector1, please contact me.