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Heroes 4 – forever.
It was a cold January in 2001; I was at home with pneumonia, and my friends brought oranges and a disc with the fourth installment of the game, in English. I immediately liked the game, and it stayed with me for a long time.
I remember my first steps. I didn't understand anything, but it was very interesting. At first, heroes were just a means of capturing other people's castles. Skills and abilities were a dark forest to me.
But then! It turned out that wandering around with one hero was much more fun. The armies became a means of leveling up the hero. Order magic and the Warrior were a deadly combination. And if you also dug up the Ring of Great Negation... Mmm, that was something.
Then, years and expansions flew by like swift horses, and finally, the long-awaited fifth installment arrived. It was a huge disappointment. The graphics immediately reminded me of Warcraft 3. The map was gaudy and overloaded, the 3D was completely unnecessary, and the disc turned out to be buggy. Maybe that's why, or maybe because we had already played the fourth installment so much, but the fifth one didn't impress me.
I read on a forum that the sixth installment of the game is expected. It will be interesting to see, but I don't have any particular enthusiasm about it.